The 32 bit PhysX support is particularly interesting as Nvidia had wanted to remove support for that particular combo on the 5000 series. They eventually flipped back to supporting it due to the pushback, but there was a short period where people were wondering if the same kind of 3rd party translation layer would be needed for Nvidia's own GPUs in this specific scenario.
Has anyone tried this for LLMs and how does it compare to Vulkan?
Nice pun
Złuda means "mirage"/"illusion"/"figment of imagination"
Isn't this tool directly violating NVIDIA license terms? I thought they disallow running CUDA on non-NVIDIA hardware. Or is it just because there's no money for NVIDIA in suing poor, Eastern European programmer?
I appreciate the focus on amusement in:
> Some of the newly added features may come as a surprise to those of you who keep a close track of ZLUDA development. Most of them were previously explicitly outside ZLUDA's roadmap. There has been a change of plans. ZLUDA development is no longer commercially funded, so it's back to being my weekend project. This means that the priority is no longer what makes commercial sense, but what I find the most entertaining. That's why the sudden addition of textures, PhysX and better Windows support.
Outside of the time commitment that full-time support would offer, I generally think focusing on amusement is a good life strategy.