Tech development != tech tree, history is nonlinear and ecological. Linear, unlockable "tech trees" are an ahistorical fantasy necessary to make some video games fun and digestible. Applying them to the real world is like trying to win a war by replicating the Battle of Helm's Deep or something.
Tech development != tech tree, history is nonlinear and ecological. Linear, unlockable "tech trees" are an ahistorical fantasy necessary to make some video games fun and digestible. Applying them to the real world is like trying to win a war by replicating the Battle of Helm's Deep or something.