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davidslvlast Tuesday at 5:12 PM1 replyview on HN

Author here. This started as a hobby attempt to understand Codemasters' old driving AI, which had received quite a few interesting game reviews at the time. Which meant first reading their "BIGF" archive format. The surprise was Ruby: String#unpack is basically a fast, C-backed binary parser hiding in the stdlib, and the whole reader is dependency-free. Repo (MIT): https://github.com/davidslv/bigf

Honest note: AI-assisted throughout — I steered and verified every claim against the bytes. No game data committed; tests synthesise fixtures from the documented format.


Replies

fwipsytoday at 4:24 AM

Neat project. I just wrapped up a somewhat similar, but very limited project to rip assets from Multimedia Fusion 1.5 (.cca) files. I'll throw it up on Github one of these days...

The writeup and even your comment also scan as AI-written to me. Are they?