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brandonmenctoday at 12:58 AM4 repliesview on HN

They're 13.

When we were using Hypercard or BASIC to make dumb little programs, we weren't learning any of that stuff either, really.

Making apps is so complicated now that without a little bit of help from LLMs, most kids would probably just give up.

Heck, lots of professional software developers are using LLMs to get over that hump on their side projects for the very same reason.

It's hard to even get started nowadays, and LLMs lower the barrier of entry. This is a good thing.

EDIT: Also, maybe this kid doesn't dream of being a programmer? And they just want an app that solves their immediate problem? Everyone here is being unnecessarily harsh. I hope none of you have kids.


Replies

poolootoday at 1:19 AM

> When we were using Hypercard or BASIC to make dumb little programs, we weren't learning any of that stuff either, really.

> Making apps is so complicated now

Well that is not entirely true, I recall trying to learn game development. A lot of the time I spent was searching posts on web forums or asking questions in DAL/EF/Free/etc net and getting told to learn how to ask a question... not only that but I had learned it was better to write games not engines. Though I still managed to find out about GDI, which led me to DirectX, OpenGL, and then SDL. Those were scary... This is also when I learned about modding games, specifically Half-Life modding, which for some reason led me to creating bots for Counter-Strike just because I could and that is when I learned ladders are really difficult.

vector_spacestoday at 2:40 AM

Speak for yourself (re learning)? Lots of young ppl are curious and determined and willing to dig into the guts of a thing to understand how it works.

I agree re LLMs lowering the barrier of entry generally being a good thing, but I also find it disingenuous to present this as anyone's work at all, really.

All of the copy on the page (e.g. the "Made with <3 for X") reads to me as empty mimicry of 2018-era coastal tech, and not something a 13 year old would have much context for at all. The tech itself feels like a very simple CRUD app. There is nothing wrong with that and many useful and interesting applications are just that, but I also know that this app is borderline trivial to generate/vibe code in a handful of prompts nowadays

I am sorry to be a downer! To be clear, shipping alone is a hurdle, and that counts for something. Also, not every work needs to be novel or demonstrate outstanding creativity or copywriting skills

But one element of making things that's overlooked is taste. I think that's what is missing here for me -- it's not really transparent which choices were made by the LLM and which were made by the kid.

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seba_dos1today at 1:27 AM

> They're 13.

So? It's 13 years, not months. They're perfectly capable of learning that stuff by now.

> Making apps is so complicated now

I haven't noticed. Why do you think it's so complicated? Making things with GTK, Qt, PHP etc. seems even easier now than it was two decades ago when I was 13 and learning this stuff. Browsers are picky with JavaScript from local files, but these days you can just launch a HTML file with Electron. There's even Lazarus if we wanted to closely replicate what I was learning with back then.

protocolturetoday at 2:00 AM

I learned heaps from making dumb VB6 winform apps I have no idea what you are talking about.

Part of what I learned was "Dont try and make games in dumb VB6 winform apps" but thats part of the process.

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