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pjmlptoday at 8:17 AM1 replyview on HN

I fail to see why, as I have been doing C++ on Windows since Windows 3.0.

I only don't consider legacy Windows platforms something to care about, and put the required effort into making something like that happen.


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integrichotoday at 8:43 AM

Even trivial stuff causes the linking to vcruntime, this is an extra dll dependency that I don't tolerate, no msvcrt, no vcruntime, nothing except core Win32 dlls are allowed on the platform. Static linking can relieve some of this pain, but that bloats the binary. C++ simply does not allow the same level of minimalism that can be achieved by C, and for many these are unimportant details, for me they are deal breakers and this is a core pillar of my architecture.

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