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purple-leafytoday at 11:00 AM1 replyview on HN

Hey breadislove; amazing article, I’ll be sending mixedbread an email in the morning that may interest you (email will be <5-characters>@pm.me)

I have also been working in compression and performance engineering, and managed to get a 99+% compression unlock versus conventional approaches (100+KB down to 1KB) in the scenario of 30 minute massive multiplayer game replays for a “game+engine” I’m developing

I think there’s a synergy between these 2 concepts I’d love to chat some more


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