Most sync engines are targeted towards being fast. I suppose for a PM you'd want one that's very resource efficienct. I'm just spitballing here, I'm not OP
It's a hard feature to get right, it is complex and networking across the internet is unreliable. I am an advocate for local-first and P2P, but I would like to see contributions to existing libraries rather then weaker implementations
It's a hard feature to get right, it is complex and networking across the internet is unreliable. I am an advocate for local-first and P2P, but I would like to see contributions to existing libraries rather then weaker implementations