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chatmastayesterday at 11:56 PM0 repliesview on HN

It hits the exact same endorphin system as “one more turn” style games like Civ. You can manage a few cities and keep them healthy, but the rest of your empire eventually regresses into a set of chores. Any time you encounter one of your zero growth cities you just queue some thoughtless production automation to keep it out of your “next turn” cycle as long as possible.