I agree and I think games are ruined by dialog and quests. I like procedurally generated worlds, not stories, but I want the worldgen algorithm to be written by a human, crudely and with idiosyncrasies. I do not want to wander around a world of blandly plausible filler material.
I agree and I think games are ruined by dialog and quests. I like procedurally generated worlds, not stories, but I want the worldgen algorithm to be written by a human, crudely and with idiosyncrasies. I do not want to wander around a world of blandly plausible filler material.