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jbombadiltoday at 6:19 PM3 repliesview on HN

I am generally not in favor of adding regulation, but this is a place where I would support it.

Anything that you BUY needs to be your property. This means you must have the ability to:

1. Transfer ownership of it (either temporarily as a loan or permanently as a sale). Digital-only doesn't preclude this: the store can have a "transfer" functionality.

2. (Within reason) use it at your discretion at any point after the sale. This means that a company cannot "revoke" your access at a later time. Specifically for content that is DRM locked, if they decide to sunset that service (store, DRM server, whatever), no problem! just offer DRM free (or generally lock-free copies). I have no problem with Sony not offering DRM free versions of games that I can still download and play with the store. But if that goes away -> you must give me a path to local ownership.

(Multiplayer games that require server infrastructure are a bit more complex, and I'd leave aside for now).

This should apply equally to video games, movies, books, music. Any digital content.


Replies

sphtoday at 6:45 PM

All they have to do then is say that they license you a game, and you're not buying anything, despite paying for it. They already do that with online games.

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RHSeegertoday at 6:39 PM

> I have no problem with Sony not offering DRM free versions of games that I can still download and play with the store. But if that goes away -> you must give me a path to local ownership.

I worry about shenanigans where you "buy" the game from a shell company and that shell company "folds" and doesn't uphold it's promises. Same is true for a smaller, but not shell, company. If the non-DRM version isn't already created and held in trust, then it's not trustworthy.

hx8today at 6:35 PM

I don't see this as "regulation". I see this as extending the same consumer protections that existed in the era of analog physical media to the digital age.

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