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gopalvyesterday at 8:49 PM1 replyview on HN

The rule partial order problem seems to be very similar to how Rule engines are optimized for ACL rule application.

> Once per candidate, we precompute a bitmask, an integer whose bits flag which rules that candidate is eligible for. For a pair, the bitwise AND of their two masks is exactly the set of rules both are eligible for, and we check only those.

Once I see a bit-mask loop, the next item I pick up is a Karnaugh Map[1] as a way of looking at the rules.

If one side is generally immutable to automatically reorder the generators of the bits (i.e can I turn a 192 bit expression into a 64 bit followed by a 128 bit - if so which bits are important).

The C++ template hacks over this looks a bit like a fastdiv from Lemire.

The specific one where I spent 2+ months optimizing this was the UserAgent matcher with regexes - an extension replacement for the get_browser() in PHP where the goal was to split up the regexes and build a KV Map for it, so that you can run 40+ small regexes instead of looping through 400.

[1] - https://en.wikipedia.org/wiki/Karnaugh_map#Don't_cares


Replies

somatyesterday at 10:08 PM

With regards to the user agent matching it reminds me of the time I loaded the full useragent database(the same data php get_browser() uses) into postgres and landed my first 3+ hour query.

  from log join ua_data on log.useragent ~ ua_data.match_exp
It was intractable to indexing (gin can almost do it. using like instead of ~ but gin only works on pure prefix or suffix matches) so I moved on to better things.