One thing I forgot to mention is all of these games run server side and thin clients just render and send input back to the server. So a game session needs to exist for the back and forth communication to work.
Theoretically you could do this all client side too, but that would remove the magic of every game getting multiplayer for free
One thing I forgot to mention is all of these games run server side and thin clients just render and send input back to the server. So a game session needs to exist for the back and forth communication to work.
Theoretically you could do this all client side too, but that would remove the magic of every game getting multiplayer for free