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jbstacktoday at 9:07 AM2 repliesview on HN

> there is no way to sustainably develop a product without subscriptions

This is clearly incorrect given that there are plenty of software developers who offer lifetime purchases. In fact there was a time that subscriptions for software were virtually unheard of.

On a lower level, all that matters is the numbers. If your average customer stays subscribed for 24 months, then charging a lifetime fee equal to 24 months is equivalent to a subscription model. At that point it's irrelevant what's "sustainable" since 24 months is the max you can expect to charge on average anyway.


Replies

feorentoday at 3:43 PM

> there are plenty of software developers who offer lifetime purchases. In fact there was a time that subscriptions for software were virtually unheard of.

There's a big difference between software you buy, run on your computer, and don't expect to be constantly updated, vs. an online service that you expect to stay up and serve you new content forever. In the latter case, if a customer drops off after 24 months, that lowers your costs. You can't reasonably charge a user for the number of months they could potentially remain subscribed.

bluGilltoday at 10:39 AM

Software was always a subscription you bought version two then version three... It wasn't obviously or explicitly a subscription but it still was one.

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