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cowthulhutoday at 3:16 AM2 repliesview on HN

This article reminds me of Chesterton Fence - the author is complaining about something, without ever experiencing why it exists.


Replies

CursedSilicontoday at 4:06 AM

I must admit I immediately questioned the credibility of the article when the author admitted they "aren't a gamer" and then started making allusions to vague political threads. Not to say these criticisms aren't valid, but they're a weird jumping off point

The reality is none of the companies want to do these things. Every step in this process locks out some subset of customers. And that's not including the ones who meet the technical requirements but are turned off enough by the decision to just avoid the games anyway

They're an unfortunate response to how utterly profitable and expansive cheating in online games has become. They cost the companies precious development time that could be spent making the game better to instead make it just vaguely "playable" for normal people

ronsortoday at 3:45 AM

Unlike the Fence, kernel anti-cheat wasn't always there and won't be effective in the future with new AI-powered cheats growing.