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ButlerianJihadtoday at 5:14 AM0 repliesview on HN

> The whole cheats paradigm

You are limited in envisioning a game where the client device is being trusted for ground truth about the game.

In client-server models, it is possible to limit trust such that many cheat modes and methods are impossible. Furthermore is the “remote GPU streaming” model like Stadia, which nearly obsoletes conventional techno-cheating, and likewise obsoletes kernel-mode anti-cheat.