I've spent a surprising amount of time reading philosophy of language, and it's probably done more for my AI prompting than most of the "prompt engineering" articles I've read.
Speech Act Theory, Austin's How to Do Things with Words, and Searle's work changed how I think about prompts. Instead of asking, "What words should I use?", I ask, "What action am I trying to perform?" Is this a request? A commitment? A declaration? An instruction? It turns out LLMs respond differently when you think in terms of acts instead of sentences. With AI able to hallucinate context, facts, intent, and answers, keeping AI on track is much like herding cats.
I've been borrowing those ideas for prompts, reusable skills, and even governance. The side effect of making me look smarter than I really am.
I even ended up writing an article about baseball umpires through the lens of Speech Act Theory: https://pitcherlist.com/umpires-dont-make-calls-they-make-hi.... Baseball, as usual, turns out to be an excellent way to explain philosophy. Or philosophy is an excellent way to explain baseball. I'm currently working on a update, since the ABS challenge system helps improve my position.
My suspicion is philosophy has a lot more to offer AI than ethics alone. Philosophy of language seems like an obvious fit, but epistemology ("what does it mean to know?") and philosophy of mind also seem increasingly practical once you're building systems instead of just chatting with them.
Maybe the shortage isn't philosophy majors. Maybe it's people who can translate philosophy into engineering without making everyone read Kant first.
Heavens, that got wordy, sorry about that.
> Heavens, that got wordy, sorry about that.
The mark of a true philosopher.