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sdenton4today at 4:27 PM2 repliesview on HN

Why is that? Companies still need employees, and ai makes it more obvious than ever that workers need to organize together for their rights.


Replies

jambalaya8today at 7:12 PM

Unions work when there is a shortage in skilled potential employees and a long learning ramp-up period. Unions work not very well when there is a glut of skilled people, or there are enough people with lower skills willing to take a lower pay rate (or where that lower pay rate is considered well-paid). There is no shortage of people who want to work in the game industry. There is a sorta shortage in people who know game engines in and out, and people who don't need to refer constantly to API references... people who put in 35-40 hour work weeks competing with people willing to put in 45 hour work weeks are generally at a disadvantage.

epolanskitoday at 5:22 PM

Unions have 33% voting power in Volkswagen board.

Germany has very strong labor protecting laws.

Replacing line engineers and operators is very difficult.

Volkswagen is firing 100k employees in Germany none the less.

The idea that you can successfully unionize in software..in US..Where you could simply retain a small number of staff key members pay them very well and put them on a mission of outsourcing and milking the IPs..I don't see it.

The best moment to unionize wad 20 years ago.

Now there's not enough leverage by the staff.

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