> There is this recurring theme of big companies rolling up little developers and destroying their development culture
Why are the little devs selling to the big companies in the first place then? If you’re crushing it as an Indie studio why wouldn’t you stay that way knowing how big tech acts?
Money. Someone made a lot of money selling IP and the skills of the team.
The directors like money. And are probably beholden to their investors.
Because big companies can spend way more on marketing than you.
If a big company decides to make a game very similar to yours, they can make theirs win by throwing more money into marketing than you can. Do you want them to spend that marketing budget on your competition or on you?