Corporate megasoftware suffers from the same structural problems as ancient megafauna; when there is a fixed amount of material to build the organism, it's almost always more efficient to split it into smaller, more coherent, repeatable bodies that project power through coordination, rather than a single large body that imposes its will on the world via sheer weight and size. The bottleneck was, as in the now-extinct branch of evolution, the viability of intelligence in smaller entities; that is now a solved problem. Now we are headed to an Anthropocene of cyberspace, where software is primarily a personal artefact, with optional collaboration, rather than a product designed and distributed from centralized organizations.