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backpackviolettoday at 6:38 PM1 replyview on HN

It depends on the game (which is one way in which it isn't ready yet, granted), but I've been amazed at how many games I can play without any issues. Maybe I'm just lucky that my taste aligns with what's playable but I've been fully on Linux for years now.

I'm glad you continue to try it, I encourage anyone looking to have not-Windows options to try it. You can check compatibility of various titles with protondb if you're curious.


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OhSoHumbletoday at 6:51 PM

It's not huge showstoppers. It's just a lot of little annoying things and last mile configurations. For example, I have to launch KCD2 with a Steam Deck related launch option for it to pick up my controller. It took a bunch of googling to figure that out.

I have an Audeze Maxwell headset whose dongle was left in Xbox mode (which Windows was happy with) and so I spent 30 minutes debugging why it wasn't working in Linux until I flipped it to PC mode - which crashed PulseAudio so I had to restart it.

Dota2 has a native Linux client... but it suffers from microstuttering and that's just killing me. FPS is high as I have a 4080 but, man, the stutters are killing me.

Battlebit initially launched in a resolution so low that I had to guess through game menus to get it to my monitors native resolutions. It's just... small and annoying things.

I don't really mind, personally. I grew up using Linux. I don't mind doing these configurations and it's worth it to have a dev environment on my desktop computer. It's just that Linux isn't really "Microsoft competitor" ready when it comes to gaming. Valve has put in a bunch of hard work though. Huge kudos to Valve for getting Linux as far as its come. I hope the Steam Machine takes off and we see more hardware and game developer support.