> My main project right now is to establish a framework for large-scale, unsupervised code generation in our codebase
Anyone else working on something like this or know of any projects attempting it?
https://github.com/gastownhall/gascity is certainly a choice. I enjoyed playing with gas town but it was a little too nondeterministic for production code, I think.
Directionally if what you're doing is straightforward it's an amazing experience to be able to slap in an epic planning document and wake up the next day to it being "done", with a big asterisk that done-ness is directly proportional to how good of a spec and how good of a model you were using.
That being said, these days if you use Fable, slap in an epic planning document, and ask it to run a workflow (be sure to specify that subagents should use, say, Sonnet, or wave goodbye to your wallet), it's almost as good as gastown/gascity but far more predictable.
An almost infinite supply of such modern-day alchemists.
I'm building something for that.
I've taken a bit longer than I wanted but it will be open sourced soon.
It's a durable orchestration engine that takes in specs/requirements and coordinates agents externally (meaning the engine drives the loop, not an agent) until the work is fully implemented/verified and reviewed.
It's meant to be used with any harness as basically the last step. You plan your work with whatever LLM you use and then hand off implementation to the engine (through an MCP server or other surfaces)
It can use your OpenAI/Anthropic subscriptions or any other provider and you can mix and match models across implementation and review in any way you want with fan out for parallel reviewers and more.
The goal is to produce high quality unsupervised code that matches your requirements and is reviewed throughout the implementation rather than at the end only, so that mistakes don't compound.
https://engine.build if you want to get notified when it releases.