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kmeisthaxyesterday at 10:45 PM0 repliesview on HN

By modern standards, yes, writing a bullet hell shooter game is not hard.

But ZUN started on the PC-98.

To put that platform in a western context, imagine if IBM had gone with planar graphics for VGA. Or an Amiga with no coprocessors, sprites, or scrolling[0]. You have a lot of pixels to fill and no help to do it with. It can't even run DooM[1]. Most other developers threw their hands up and shipped RPGs, erotic visual novels, or porn. Getting a fast action game running on PC-98 is a genuine accomplishment.

[0] I am aware that I just described a compact Macintosh.

[1] https://www.youtube.com/watch?v=Fj0-KvV0SC0