> Effective teaching isn't just about answering a child's question quickly, rather making the right move at the right moment. AI is also going to be an integral part shaping how this generation of kids learn to read and think, tackling this responsibly means getting the design right.
Can you elaborate on what the experience is like for the child? How does this system help them learn? The article focuses on optimizing for interactivity and engagement, but doesn't discuss how this system challenges or facilitates learning and why AI needs to be the solution.
Yeah totally. Here's a video that shows some parts of the experience: https://x.com/CatalinVoss/status/2074527066926776802?s=20
The long and short of it: We use AI to scaffold in the moment and respond to what a child is struggling with or excited by. At times, we allow them to follow their curiosity and at times we guide them through a curriculum. At times, we get them to do both of those things, e.g. you can make a book about a topic you're interested in and then take that curious drive to ultimately learn to decode words using phonics and practice reading skills. There is time for what our learning designers call "productive struggle" and then there's time to jump in and support.
Under the hood, there are activities and learning objectives designed by experts and a teaching toolkit that distills everything they know about how to effectively teach kids across several subjects. A real-time planner then decides what to apply when. Without this interactivity, you pretty much get static content delivery and gameplay which is what traditional edtech delivers. With it, you can find the shortest path to getting the "ahhhh I get it now" moment.
There's also a bit more context on our website https://www.ello.com/our-teaching-approach