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LeMario: Training a JEPA World Model on Super Mario Bros

31 pointsby kevinjosethomasyesterday at 10:30 PM2 commentsview on HN

Comments

lucrbvitoday at 12:03 AM

Such a gem, thanks to the author for sharing it's findings :)

The only problem I have with planing in latent space is that it can be really noisy and not representative of the positions in the game (the latent are trained for semantic, so the optimizer can focus a set of specific features and can skip positions, which means it cannot know "where" to go by optimizing on the latents directly).

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jdiaz97today at 12:14 AM

man I'm so brainrotted, I just see these names and I laugh

chimcistoday at 12:05 AM

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