I've built and shipped some native-UI cross-platform apps to millions of devices, powered by a Go shared library. It works. It's fantastic to use the same language on client and server, and the end-to-end testing story is really strong.
However, in my opinion, "Go Mobile" is a bit of a red herring if you just want a cross-platform shared library. I wouldn't recommend starting there.
It's optimised for writing and packaging an entire app in Go. Incremental builds don't work well (or at all), and cobbled-together "build system" is more to debug. It's also oriented around iOS and Android, which isn't great if you eventually want a native desktop app too. The generated bindings are okay, but the author's approach of using Protobuf (or some kind of wire format + simple API) means you don't really need them.
I found that it's more straightforward to just compile Go code into a library that can be called from C -- and thus can be called from anywhere. Call into it natively from Swift, and via JNI on Android and desktop JVM. With the right toolchain, you can cross-compile pretty easily too.
The biggest issue is that on Android you often want to talk to the OS, but the OS only speaks JVM. https://github.com/timob/jnigi "solves" this, although you will hate your life manually constructing JVM calls that you can't easily test.
Small correction, Android doesn't speak JVM, it speaks ART, and it isn't exactly the same.
I did something similar with `go bind`, a library used on both desktop and Android, they simply exchanged JSON, though not on millions of devices. However, today I have a nice cross-platform UI library with native controls, based on IUP, where cross-platform actually means everything, including iOS and Android (and even Haiku). So, you write an app in plain Go, just once, that's it. OK, you would not want the same layout on desktop and mobile, of course, but still the same app.
However, it is still a work in progress, and I would like to improve the mobile support. There are currently many Android-only or iOS-only attributes, but users would still miss some APIs. What are the most essential OS APIs one would need in the app? You can check the library here https://github.com/gen2brain/iup-go .