Visual effects went through this same development issues as the industry matured. What took this industry decades to advance it taking months in AI. Think the spaghetti Will Smith and now this. Another one people don't mention here but is specific to video is higgsfield ai.
Those old movies with old visual effects are watchable and still enjoyable. This is never good, interesting or enjoyable.
Spaghetti Will Smith was 3 years ago, so it’s taking a little longer than months.
It is remixing what the industry created, not advancing past it. OpenAI even ended Sora in under a year. Anthropic doesn't even bother.
Yes, I imagine in six months or so this will be far better.
This isn't a problem of visual effects. This is a problem of writing, art direction and creativity. These videos aren't bad because they don't accurately generate realistic simulations of objects and people, they're bad as art. On their own merits. Judged as if a human being had made them.
Nonsense. Ray Harryhausen's work today is still incredible, by any standard.
Spaghetti Will Smith was funny, this only inspires disgust in me: a clear downgrade. We're just getting deeper in the uncanny valley, with no end in sight.
> Visual effects went through this same development issues as the industry matured.
The difference is intent. Watching an old movie, the effects are obviously janky and far from seamless, but the authors had intent and the imperfections are understandable. When an AI jumbles a basic walk animation, it's just weird and soulless. The prompter just didn't want to spend any time doing actual work, so used this slop as a stand-in, when better techniques exists.
>Visual effects went through this same development issues as the industry matured
The industry haven't matured except until a certain point. Then it declined. Modern visual effects are worse than practical effects in their heyday. They are also worse done than 3D effects in their tasteful early days (like Jurassic Park).