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drdaemantoday at 2:06 AM1 replyview on HN

> “real code” (asm)

You meant actual bytecode?

Assembly doesn’t exactly map to in 1:1. x86’s mov eax, ebx is the classic example that has two ways of being encoded. Not to mention sections, labels and all the other fancies.


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avaertoday at 2:09 AM

That's correct but a bit nitpicky. We could talk about punchcards too, but I'm not old enough to credibly make that reference :)

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