I used to make a hybrid bitmap-vector font called Unison [1] a decade ago and I made it in that way so that I don't have to learn the fine art of (vector) typography. Or at least that I could skip most of it (for example, kerning is still required for proportional fonts, but that doesn't have to be very precise in bitmap fonts). I'm now working on Unison once again after 11 years of time, this time armed with a dedicated font editor called Uniform. I haven't publicly released Uniform in public yet but anyone interested can already download and compile it.