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ViktorRayyesterday at 12:08 PM4 repliesview on HN

The PlayStation 5 and Xbox Series consoles launched in Fall of 2020.

That’s almost 6 years ago. The PlayStation 6 and the new Xbox should be launching soon. If not this fall then perhaps next fall when it will be 7 years from the launch of the current generation.

How will the memory crisis impact all of this?

Also I find it kind of ironic. In the 2010’s PC gamers would go online all the time and sneer about how consoles were holding back PC gaming. How they could upgrade their PC’s but games were still not unlocking the full potential of their PCs due to having to optimize for the old PS4 and Xbox One hardware.

And now on the same forums PC gamers actually keep talking about how they don’t want Sony and Microsoft to release new hardware. And they talk about how devs should be optimizing for old hardware. So many complaints about Doom The Dark Ages requiring ray tracing and requiring new hardware…. The hardware that Doom the Dark Ages (2025) requires all came out a few years prior. Imagine somebody in 2004 when Half life 2 came out complaining their Half life 1 (1998) hardware didn’t work for that game…but that’s what many gamers online said when their rigs that could play Doom Eternal (2020) couldn’t play Doom the Dark Ages (2025). “How the turn tables” as Michael Scott famously said I guess.


Replies

aurareturnyesterday at 1:03 PM

Besides the AI shortage, Moore’s Law has ended which means in order to get faster chips, you have to use bigger dies, fancier packaging, more cooling, more power. This increases costs.

A PS6 really doesn’t increase much over the PS5 even without the AI shortage. You’re probably getting doubled the performance at best, which barely makes a noticeable difference in gaming when PS1 to PS2 had 180x better GPU.

I think the next leap has to come from mostly software and I think we will move towards a world in which most/all of the rendering is done by an AI. See Google’s Genie3.

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ndriscollyesterday at 10:47 PM

It's probably more that hardware and software were still rapidly getting better in 2004, and HL2 looked significantly better than HL1. By contrast, just looking up the two on youtube, Doom the Dark Ages on ps5 pro isn't obviously any better looking than, say, Skyrim (2011). Even Morrowind looks pretty good with some high resolution pbr textures and a few new shaders.

weezingyesterday at 3:40 PM

This gotta be least memorable generation of all time. Nothing worth noting released on those consoles.

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dartharvayesterday at 5:28 PM

The video games market currently has a lot more problems going on than just hardware scarcity. Just like how streaming has slopified and gutted Hollywood and cinema production in general [0], subscription-based business models and consumer-hostile delivery have done the same to video games. Gone are the days when studios used to focus on novelty and creativity, now it is all about engagement metrics and RoI slop.

[0] https://youtu.be/g6YvkbqAhAY

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