I got into a bit of an argument a while back when I used the word "crass" to describe some of the code decisions I've seen Claude make (in someone else's project that I have to work with).
But it is how I feel and it feels like the right word for the job. Because as you say, good code projects start out with good decisions.
It's like when you see a CAD design with a sequence of features that exist only to fix problems caused by starting from the wrong principles or the wrong baseline.
Sure the resulting part may end up identical as a solid for that specific need, but it could have been done in a way that was more robust, simple, easier to understand and modify, and where the design doesn't break in an unexpected way due to a small change of an early measurement.
(CAD has made my instincts much more visible to me)
Exactly, and even when humans make bad decisions there is some friction, I feel that llm's don't have/notice that friction, they just bulldoze without caring about anything else.