I started pre-1.8, in the C-key era. Haven't used it in many years so looking at it every now and then is genuinely shocking to me how much it's progressed. I remember a family member who worked at a triple A game dev studio giving me a tour and when I talked to the 3D modeler guys there and told them I used Blender they stifled a chuckle. To be fair, it was a very rudimentary tool back with UI flows invented by and for aliens. And now it's used all over the place in both amateur and professional settings.
Yes, I remember fumblefutzign around in 2000 or 2001, and I can't believe its current state. I'm a writer, not an artist, so I doubt I'll ever get back into it, but I'm so happy to see where it's at.