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joenot443last Sunday at 9:27 PM1 replyview on HN

> The demonstration builds on Dryxio’s earlier mod that ports GTA III and GTA: Vice City into GTA: San Andreas. That version was released in February 2026 and runs each game as an independent engine inside the San Andreas process

> with both games sharing the same Direct3D device. GTA III renders directly into the television’s live GPU texture.

That's the basic plumbing, for anyone curious. Cool project, game modders are awesome.


Replies

samxlilast Sunday at 9:36 PM

The shared D3D device part is actually the real magic here. Getting two render loops to cooperate on the same GPU context without stepping on each other is not trivial at all, especially with games that were never designed with that in mind. The fact that both worlds stay simulated simultaneously is pretty wild too, it's not just rendering one and pausing the other. GTA modders have been carrying the entire franchise's innovation on their backs for like a decade now lol.