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jareklupinskiyesterday at 3:37 PM2 repliesview on HN

> https://nothings.org/gamedev/ssao/IMG_0059.JPG

i wonder if this is on purpose to avoid this illusion where i cant tell if im looking at a convex or concave just from three lines


Replies

munificentyesterday at 3:39 PM

Yeah, something the article doesn't mention is that videogames have to overcompensate with things that provide the illusion of depth because the viewer is missing their usual stereoscopic vision. The game is already at a disadvantage, and players need to be able to read scenes quickly to play the game effectively.

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