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viccisyesterday at 11:37 PM0 repliesview on HN

From what I can tell, I have a similar workflow. I get Fable 5 / Sol on High to talk to me about requirements until it's ready to design. I then have it break the design into tickets. I use kata, an agent-oriented issue tracker. If it ever starts to get bloated, I'll just make my own as it doesn't need too many features. Anyway, I tell it to include sufficient context in each such ticket to be picked up by a new implementation agent. Explicit user stories, Cucumber style acceptance criteria, etc.

When it's done, I switch to a smaller model and tell it to start a /goal of calling `kata ready` to get tickets ready to be worked. Work one ticket on each goal iteration, committing changes when done. Stop when all the tickets are either closed out or are blocked on actions from me.

It works fantastically. I can get entire (relatively straightforward) iOS apps done in under my $20/month five hour session window.

I get even better results if I do the QA session with the frontier model with two output artifacts: an implementation spec and a design prompt for Claude Design. I push the design prompt through Claude Design, tweak the results, and get a design spec. When I have the frontier model do the planning, I have it read the implementation spec from before, along with the design spec's overview file.

When I do it this way, I've done A/B tests between Fable 5 and Sol, and the apps they wrote were basically identical. It's so much cheaper than the "let loose the subagent fleet!" form of context management.

I haven't even added any kind of frontier model validation cycle into this loop yet. Everyone keeps talking about a subagent flow in which the big boy reviews the work of the drones, but I've found that if it encodes its acceptance criteria well enough, they do a satisfactory job of it themselves.