Thanks for the reply and explanation.
>which means having to decompile all of them
This same thing applies when the game code is in C#. You may have to go through many classes to figure out how everything fits together. Decompiling all of them.
Technically yes, but now it's no longer readable right off the bat and getting it to such a state requires a considerable time investment.
Technically yes, but now it's no longer readable right off the bat and getting it to such a state requires a considerable time investment.