If people need to generate good-ish SVG why not simply use a specialized model for a much better result and for far cheaper and quicker?
Why do LLMs need to be able to do this as well, but worse, slower and more expensive?
Yeah, if you want to generate an aesthetically pleasing SVG, you'd be better off asking a pixel-based image-generation model for "vector art" and then deconstructing it into an equivalent SVG with something like LayerPeeler. https://layerpeeler.github.io/
Agree directionally - even back in sonnet 3.5 days, I was helping some friends by showing them how to create intermediate representations for SVG building blocks mapping to parametrizable functions that can be used to make interactive SVG-rendered visualizations for various medical needs.
For example I do SVG diagrams to explain architecture and specific data flows in a multi-tier app.
LLMs do a great job because they understand both code and SVGs well.
Edit:
An example for a synth I'm buulding: https://imgur.com/a/U694Ek7
The irony of having to post it as a PNG isn't lost on me...