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essephyesterday at 11:31 PM1 replyview on HN

> We simply have better magic wands and more powerful spells now.

But tainted 20-40% by bouts of Wild Magic which make the outcome entirely nondeterministic, despite the best protection wards we can conjure.


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pdimitartoday at 12:09 AM

I have found, both in my commercial and OSS work, that getting better at producing protection wards reduces the non-determinism to somewhere in-between 1-10%.

Case in point: writing our own linters.

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