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charcircuittoday at 3:26 AM1 replyview on HN

Wouldn't physically accurate turn your entire screen black? I would expect it to suck in way way more light than the example shows.


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aplavintoday at 3:40 AM

If this app turns the entire screen black, this probably means WebGL is not supported :)

Black holes don't really "suck in" light. Whatever falls onto the black hole itself gets deleted, of course – but otherwise, it bends light rays towards its center. That's why the app shows distortion + black circle in the in middle in the camera mode.

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