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cure_42today at 2:37 AM3 repliesview on HN

Not open source...?


Replies

Aurornistoday at 4:03 AM

Worse: It's a paid tool.

They're trying to ride on top of 3Blue1Brown's code and fame for personal gain.

westurnertoday at 3:49 AM

Some open source resources to add to awesome-manim:

3blue1brown's Manim Python code for teaching transformers: 3b1b/videos videos/_2024/transformers: https://github.com/3b1b/videos/tree/e317d6c5eaa8370a2deb4d14...

Notes re: "Manim: Animation engine for explanatory math videos" https://news.ycombinator.com/item?id=44995308 ; ManimML, manim-web (Typescript), manim-web react ManimScene and/or reactive-manim

"Show HN: I ported Manim to TypeScript (run 3b1B math animations in the browser)" re: manim-web: https://news.ycombinator.com/item?id=47155375

philip-murray/reactive-manim: A component library for ManimCE, supporting component composition and automatic animation. Supports declarative syntax for writing components inspired by React.js. https://github.com/philip-murray/reactive-manim

For stateful sims with a reset button like for example the PHET.colorado.edu exercises; https://news.ycombinator.com/item?id=49053601

> R3F ReactThreeFiber and Drei (ThreeJS) and NextJS with OpenNext

ManimGL: https://github.com/MathItYT/manimgl

Manim + WebGL (PyO3, Rust, wgpu, WASM) https://news.ycombinator.com/item?id=49091703 :

MathItYT/mathlikeanim-rs: A Rust library to create interactive mathematical animations https://github.com/MathItYT/mathlikeanim-rs

_rousboundtoday at 3:11 AM

I was expecting to see the code too.