This has happened with other accelerants in various media/fields:
1. easy access to video recording and editing equipment has made it a lot easier to produce videos on sites like YouTube;
2. easy access to audio recording and editing (Audacity, etc.) has made it a lot easier to produce podcasts and other audio content (via LibriVox, Apple Podcasts, etc.);
3. easy access to writing software and self-publishing (Amazon, fan fiction sites, blogging platforms) has made it a lot easier to produce stories and books;
4. easy access to game engines and tools (Unity, Unreal, Godot, Twine, RenPy, etc.) have made it a lot easier to produce games.
Yes, and as Howey explains in TFA those things might be good for consumers and creators who create for fun, but they are not good for people who create in order to earn a living.