For everybody who doesn't have the context, just note that this is not an accepted langauge change. It's a just project goal, which means it's accepted as something people will work on, but the design might change significantly or it can even be abandoned completely (which is pretty unlikely for this one, to be fair).
Although not part of the goal, it also mentions `!Destruct`/"must-move types", aka linear types: Instead of there always being a way to drop values without providing any arguments, if you wanna get rid of a value of a linear type you have to call a function that takes it by value.
More algebraic effects being retrofitted onto Rust.
There's a different proposal by @withoutboats to make immovability a property of the place/reference instead of the type:
https://without.boats/blog/pinned-places/
Does this project goal mean that the rust maintainers have decided to implement @yoshuawuyts' immovable types proposal in favor of pinned places?
mem::forget isn’t the only way you can safely leak a value, you can do it with reference cycles too, right? And there is no way for the compiler to detect that?
Isn’t that why mem::forget is safe, because you can always implement it yourself safely? How do you get around that?
Could someone explain this to me as someone who's never touched async Rust? What kind of useful patterns would this allow for?
Great new! Since 2016 or so it became apparent that immovable types were a crucial missing part of Rust, but for a long time it was believed it wouldn't be possible to add them without breaking everything, which is why we ended up with the Pin hack.
I'm very glad they found a way to add it eventually, as it's really filling a glaring hole in the language.