Ok and?
And less language adoption in regions whose devs aren't able to afford beefy computers to use Rust ergonomically.
Which is why then they go back other languages,
https://loglog.games/blog/leaving-rust-gamedev
And less language adoption in regions whose devs aren't able to afford beefy computers to use Rust ergonomically.
Which is why then they go back other languages,
https://loglog.games/blog/leaving-rust-gamedev