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thisisauseridlast Monday at 5:05 PM3 repliesview on HN

I believe they can make ANY software project the largest it can be!

This solution should look for more problems.


Replies

linsomniaclast Monday at 5:32 PM

You say that, but I asked Codex to build a Asteroids (but FPS) as a web app, and it wrote it in under 4K LOC, and a Tempest implementation in 6.5K LOC. Those seem like really reasonable line counts to me.

I also built a caching proxy server for apt packages, that's a bigger project, and that is 30.5K lines of golang, which doesn't seem bad compared to apt-cacher-ng which is 19.3K of C++ (my project does significantly more).

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marginalia_nulast Monday at 5:08 PM

Yeah came here to say the same thing. The Hard Problem of software engineering isn't making a complex monstrosity with millions of lines of code and endless feature creep, but not doing that. This was as true 20 years as it is today.

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anothermathbozolast Monday at 5:35 PM

The benchmark does not reward producing more code.