Hiring seniors is a waste of money. You need someone who knows enough to drive LLMs, but not too much more. The LLMs are good enough to do the debugging, the coding, and a big part of the design work and system architecture.
Most of the work today is manual testing and feeding the bugs back into the LLMs.
Is this a poorly instructed llm? Or a poorly constructed thought?
I've been programming for 15 years, but I've never really taken the plunge into 3D work. Always wanted to. So I figure, now that coding agents are so powerful, let's see if I can make something!
I've tried 3 experiments so far, and have given it serious effort. They're all terrible.
The reason they're terrible is that it's a skill issue. I don't have 3D skills. I don't know the lingo, I don't know how to describe my problems, and I don't know when the agent is shooting itself in the foot.