Not the OP, but when I was kid I used to draw game level for 8-bit systems back when I wasn’t allowed on a computer (screen time).
My point is, people get enjoyment out of game design too. It’s not just about nerding out on technical specs.
I guess the curiosity here is in why game design for a modern target platform wouldn't garner the same enjoyment.
> My point is, people get enjoyment out of game design too.
The plot-twist here is: The game design is made by Claude too :)