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ryandraketoday at 12:43 AM4 repliesview on HN

Totally different when it comes to multiplayer matchmaking, though. There I wish games were even more aggressive and exact at matching you to players around your skill level. Nothing worse than casually sitting down after work for a quick multiplayer PVP game of any sort and getting totally annihilated by a streamer who plays 20 hours per day.


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AussieWog93today at 4:32 AM

I used to really enjoy this aspect of older games like Warcraft 3 and TF2.

You'd get the one guy on your server who was just in another league compared to everyone else, and it was so satisfying to get the kill on him. And sometimes, it would be you pubstomping.

Then again, back then I don't think people cared as much about winning and losing.

Scene_Cast2today at 1:01 AM

There's a trade-off between how long you wait and the skill spread of the team. IIRC at the very top, for DOTA2, the pros complained enough for the devs to make a "wait longer" matchmaking mode.

para_parolutoday at 2:02 AM

SBMM also a double-edged sword. Some people like to play game relaxed. Random matchmaking gives them chance to win. But SBMM means having sweaty games all the time. I do prefer SBMM but I’ve seen people upset about it

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