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trzytoday at 5:05 PM4 repliesview on HN

The visual assets alone will be tens of megabytes.


Replies

anonymarstoday at 5:11 PM

Why, though? You need some icons and some map imagery, not 4K texture maps

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iAMkenoughtoday at 5:13 PM

For a weather app, you should be able to get by with a couple base vectors you modify based on conditions.

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Micrococonuttoday at 5:10 PM

Should be able to get by with using system graphics

SV_BubbleTimetoday at 5:06 PM

Do all visual aspects of a weather app need to be loaded at once? Is the cost penalty loading a hundred kilobytes per image from disk really unacceptable?

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