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klodolphtoday at 1:28 AM2 repliesview on HN

Everything being static inline makes it hostile to these older systems which have limited RAM. Use of float makes it unlikely that you’d run it on the PlayStation, which has no FPU.


Replies

ColdStreamtoday at 4:57 AM

I was going to say, even the readme file only mentions N64 and DC.

aaaronictoday at 2:50 AM

Most of the older consoles don't have an FPU. Fixed point is king on those older systems.

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