And yes, you're absolutely right. Apple is making a choice here, and they absolutely have impact on what the developers "get to use" - much as .Net succeeds largely to vendor choices on Windows, too. And developers get to suck it up! That's the three axis thing again: vocation, art, job. Swift and .Net both got a huge kick from the "job" department. That's how it goes.
> That's the three axis thing again: vocation, art, job. Swift and .Net both got a huge kick from the "job" department.
Granted, Swift got a huge kick from the job department, but what you wrote said a lot more than that:
> A language that makes life hard will not survive past the moment it can be replaced.
> Objective-C was awkward as both art and job, and it thrived for fifteen years because it was the only door into the most lucrative developer ecosystem ever built; the moment Swift existed, it evaporated and now survives as a shadow, preserved in its descendant.
Apparently you're admitting now that "the moment" is a gross exaggeration. You're also admitting that the "art" aspect is controversial, a matter of personal opinions that vary. I'm not sure why you claimed that Objective-C was "awkward as... job" even before Swift existed?