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jheisingyesterday at 11:42 PM4 repliesview on HN

Hi all! I'm the creator of Stowaway.live and I really appreciate you posting it here.

All this attention has maxed out my Google 3D Tiles quota, so the ground textures in ride-along mode are being throttled. Everything else works — sky, aircraft and satellite tracking, sound — it's just the terrain that may come in flat or missing. I'm working on a caching layer and a proper fallback rather than just buying my way out of it, and I'd take suggestions if anyone's solved this before.

Thanks for checking it out!


Replies

awadtoday at 12:10 AM

This is very neat! Great job :)

I can empathize with your quota....was gifted a FlightWall recently (https://theflightwall.com) and it constantly throws a 'too many flights' indicator given that I live in a major metro with quite a bit of air traffic. I'm sure it was thrilling and terrifying to see your usage spike. Wishing you all the best of luck!

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gavinsyanceytoday at 12:05 AM

There is good free data available. Consider using EASA Sentinel satellite tiles for the imagery, and JAXA's ALOS Global Digital Surface Model for elevation. And the USGS has higher-resolution lidar elevations in much of the US.

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Animatstoday at 2:26 AM

Ah, that's why the ground is just a grey-green surface.

d3Xt3rtoday at 2:10 AM

Does this also generate atmospheric weather effects based on real-time weather data? Like if it's raining, would you see rain?